AMC 10 · 2024 · #17

Grade 8 probabilityalgebra
probability-basicsystematic-enumerationlinear-equations-one-var systematic-enumerationcaseworkconvert-to-algebra ↑ Prerequisites: probability-basicfraction-arithmetic
📏 Medium solution 💡 3 insights

Problem

Two teams are in a best-two-out-of-three playoff: the teams will play at most 33 games, and the winner of the playoff is the first team to win 22 games. The first game is played on Team A's home field, and the remaining games are played on Team B's home field. Team A has a 23\frac{2}{3} chance of winning at home, and its probability of winning when playing away from home is pp. Outcomes of the games are independent. The probability that Team A wins the playoff is 12\frac{1}{2}. Then pp can be written in the form 12(mn)\frac{1}{2}(m - \sqrt{n}), where mm and nn are positive integers. What is m+nm + n?

(A) 10(B) 11(C) 12(D) 13(E) 14\textbf{(A) } 10 \qquad \textbf{(B) } 11 \qquad \textbf{(C) } 12 \qquad \textbf{(D) } 13 \qquad \textbf{(E) } 14

Pick an answer.

(A)
10
(B)
11
(C)
12
(D)
13
(E)
14
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Toolkit + CCSS Solution

Understand

Restated: In a best-of-three playoff, Team A hosts game 1 (win probability $\tfrac{2}{3}$) and Team B hosts games 2 and 3 (Team A's away win probability $p$). Game outcomes are independent and the playoff ends as soon as a team wins two games. Given that Team A's overall chance of winning the playoff is $\tfrac{1}{2}$, and $p$ can be written as $\tfrac{1}{2}(m - \sqrt{n})$ for positive integers $m, n$, find $m + n$.

Givens: $P(\text{A wins game 1}) = \tfrac{2}{3}$ (home), so $P(\text{B wins game 1}) = \tfrac{1}{3}$; $P(\text{A wins game 2}) = P(\text{A wins game 3}) = p$ (away), so $P(\text{B wins each}) = 1 - p$; Games are independent and the series stops the moment a team has $2$ wins; $P(\text{A wins the playoff}) = \tfrac{1}{2}$; $p = \tfrac{1}{2}(m - \sqrt{n})$ with $m, n$ positive integers; Answer choices: (A) $10$, (B) $11$, (C) $12$, (D) $13$, (E) $14$

Unknowns: The integers $m$ and $n$, and the sum $m + n$

Understand

Restated: In a best-of-three playoff, Team A hosts game 1 (win probability $\tfrac{2}{3}$) and Team B hosts games 2 and 3 (Team A's away win probability $p$). Game outcomes are independent and the playoff ends as soon as a team wins two games. Given that Team A's overall chance of winning the playoff is $\tfrac{1}{2}$, and $p$ can be written as $\tfrac{1}{2}(m - \sqrt{n})$ for positive integers $m, n$, find $m + n$.

Givens: $P(\text{A wins game 1}) = \tfrac{2}{3}$ (home), so $P(\text{B wins game 1}) = \tfrac{1}{3}$; $P(\text{A wins game 2}) = P(\text{A wins game 3}) = p$ (away), so $P(\text{B wins each}) = 1 - p$; Games are independent and the series stops the moment a team has $2$ wins; $P(\text{A wins the playoff}) = \tfrac{1}{2}$; $p = \tfrac{1}{2}(m - \sqrt{n})$ with $m, n$ positive integers; Answer choices: (A) $10$, (B) $11$, (C) $12$, (D) $13$, (E) $14$

Plan

Primary tool: #2 Make an Organized List

Secondary: #13 Convert to Algebra, #3 Eliminate Possibilities

A best-of-three has very few outcomes, so Tool #2 (Make an Organized List) is the right opening move: write down every game-by-game sequence in which A finishes with $2$ wins before B does, and stop. The list is short enough to enumerate by hand — exactly three patterns: $AA$, $ABA$, $BAA$. Once each sequence is given a probability in terms of $p$, Tool #13 (Convert to Algebra) takes over: add the three case probabilities, set the sum equal to $\tfrac{1}{2}$, and solve the resulting quadratic in $p$. The quadratic has two roots; Tool #3 (Eliminate Possibilities) discards the one that lies outside $[0,1]$, leaving a unique probability $p = \tfrac{1}{2}(4 - \sqrt{10})$ that matches the requested form.

Execute — Answer: E

#2 Make an Organized List 7.SP.C.8 Step 1
  • List every sequence of game results in which Team A wins the playoff.
  • The series stops as soon as either team reaches $2$ wins, so a sequence ends with A's second win.
  • Writing $A$ for an A-win and $B$ for a B-win, the only ways A can finish first are: $AA$ (sweep), $ABA$ (lose game 2 then win game 3), and $BAA$ (lose game 1 then win games 2 and 3).
  • These are mutually exclusive — they disagree on game 1 or game 2.
$$\text{Winning sequences for A: } \{AA,\; ABA,\; BAA\}$$

💡 Grade 7 "compound events with organized lists": when the sample space is small, write the outcomes down rather than try to count them in your head.

#2 Make an Organized List 7.SP.C.8 Step 2
  • Attach a probability to each sequence.
  • Game 1 is at A's home, so $P(A) = \tfrac{2}{3}$ and $P(B) = \tfrac{1}{3}$.
  • Games 2 and 3 are at B's home, so $P(A) = p$ and $P(B) = 1 - p$ each.
  • Independent games multiply.
$$P(AA) = \tfrac{2}{3} \cdot p = \tfrac{2p}{3}, \quad P(ABA) = \tfrac{2}{3}\cdot(1-p)\cdot p = \tfrac{2p(1-p)}{3}, \quad P(BAA) = \tfrac{1}{3}\cdot p \cdot p = \tfrac{p^2}{3}$$

💡 Each game outcome is independent, so the probability of a sequence is the product of the per-game probabilities — the standard Grade 7 compound-event move.

#13 Convert to Algebra 6.EE.B.7 Step 3
  • Add the three case probabilities and set the sum equal to $\tfrac{1}{2}$.
  • Then clear the denominator by multiplying both sides by $6$ and simplify into standard quadratic form.
$$\tfrac{2p}{3} + \tfrac{2p(1-p)}{3} + \tfrac{p^2}{3} = \tfrac{1}{2} \;\Rightarrow\; 4p + 4p - 4p^2 + 2p^2 = 3 \;\Rightarrow\; 2p^2 - 8p + 3 = 0$$

💡 Grade 6 "write and solve an equation that models the situation": translate the probability condition into one equation in the unknown $p$.

#13 Convert to Algebra 8.EE.A.2 Step 4
  • Solve the quadratic $2p^2 - 8p + 3 = 0$ with the quadratic formula.
  • The discriminant simplifies because $40 = 4 \cdot 10$ pulls a $2$ out of the radical.
$$p = \dfrac{8 \pm \sqrt{64 - 24}}{4} = \dfrac{8 \pm \sqrt{40}}{4} = \dfrac{8 \pm 2\sqrt{10}}{4} = \dfrac{4 \pm \sqrt{10}}{2}$$

💡 Grade 8 simplification of square roots: $\sqrt{40} = \sqrt{4}\cdot\sqrt{10} = 2\sqrt{10}$ keeps the radical small and exposes the requested form.

#3 Eliminate Possibilities 6.EE.B.8 Step 5
  • Eliminate the root that is not a valid probability.
  • Since $\sqrt{10} \approx 3.16$, the plus root gives $p \approx \tfrac{4 + 3.16}{2} \approx 3.58 > 1$, impossible for a probability.
  • The minus root gives $p \approx \tfrac{4 - 3.16}{2} \approx 0.42$, which sits in $[0,1]$.
$$p = \dfrac{4 - \sqrt{10}}{2} = \tfrac{1}{2}(4 - \sqrt{10}) \;\Rightarrow\; m = 4,\; n = 10$$

💡 Grade 6 "write an inequality to represent a constraint": $0 \le p \le 1$ is the constraint that throws out one root and locks in the other.

#13 Convert to Algebra 6.EE.A.2 Step 6

Read off $m + n$ from the matched form $p = \tfrac{1}{2}(m - \sqrt{n})$.

$$m + n = 4 + 10 = 14 \;\Rightarrow\; \textbf{(E)}$$

💡 Comparing two expressions in the same form to read off the values of $m$ and $n$ is the Grade 6 "letters stand for numbers" idea.

[1] #2 7.SP.C.8 List every sequence of game results in which Team A wins the playoff. The series
[2] #2 7.SP.C.8 Attach a probability to each sequence. Game 1 is at A's home, so $P(A) = \tfrac{
[3] #13 6.EE.B.7 Add the three case probabilities and set the sum equal to $\tfrac{1}{2}$. Then c
[4] #13 8.EE.A.2 Solve the quadratic $2p^2 - 8p + 3 = 0$ with the quadratic formula. The discrimi
[5] #3 6.EE.B.8 Eliminate the root that is not a valid probability. Since $\sqrt{10} \approx 3.1
[6] #13 6.EE.A.2 Read off $m + n$ from the matched form $p = \tfrac{1}{2}(m - \sqrt{n})$.

Review

Reasonableness: Plug $p = \tfrac{4 - \sqrt{10}}{2}$ back into the case sum. Numerically $p \approx 0.4189$, so $P(AA) \approx \tfrac{2}{3}(0.4189) \approx 0.2793$, $P(ABA) \approx \tfrac{2}{3}(0.4189)(0.5811) \approx 0.1623$, and $P(BAA) \approx \tfrac{1}{3}(0.4189)^2 \approx 0.0585$. Their sum is $0.2793 + 0.1623 + 0.0585 \approx 0.5001 \approx \tfrac{1}{2}$. The condition holds. Sign check: $\tfrac{2}{3} > \tfrac{1}{2}$, so Team A's home edge alone beats $50\%$, meaning the away probability $p$ has to be noticeably less than $\tfrac{1}{2}$ to drag the overall chance back down to $\tfrac{1}{2}$ — and $0.42$ fits that picture. Answer (E) $14$ is consistent.

Alternative: Tool #16 (Change Focus / Count the Complement): instead of summing A's three winning paths, sum B's three winning paths $BB$, $BAB$, $ABB$ and set their total equal to $\tfrac{1}{2}$. $P(BB) = \tfrac{1}{3}(1-p)$, $P(BAB) = \tfrac{1}{3}\cdot p \cdot (1-p)$, $P(ABB) = \tfrac{2}{3}(1-p)^2$. Adding and simplifying gives the same quadratic $2p^2 - 8p + 3 = 0$, hence the same $p = \tfrac{1}{2}(4 - \sqrt{10})$ and $m + n = 14$.

CCSS standards used (min grade 8)

  • 7.SP.C.8 Find probabilities of compound events using organized lists, tables, tree diagrams, and simulation (Listing the three mutually exclusive sequences ($AA$, $ABA$, $BAA$) in which Team A wins the playoff, then multiplying per-game probabilities to get the probability of each sequence.)
  • 6.EE.B.7 Solve real-world and mathematical problems by writing and solving equations (Setting the total probability $\tfrac{2p}{3} + \tfrac{2p(1-p)}{3} + \tfrac{p^2}{3}$ equal to $\tfrac{1}{2}$ and clearing denominators to obtain $2p^2 - 8p + 3 = 0$.)
  • 8.EE.A.2 Use square root and cube root symbols to represent solutions and evaluate square roots of small perfect squares (Simplifying $\sqrt{40} = 2\sqrt{10}$ inside the quadratic formula so that $p$ ends up in the form $\tfrac{4 \pm \sqrt{10}}{2}$ requested by the problem.)
  • 6.EE.B.8 Write an inequality of the form $x > c$ or $x < c$ to represent a constraint or condition (Applying $0 \le p \le 1$ to reject the root $\tfrac{4 + \sqrt{10}}{2} > 1$ and keep $p = \tfrac{4 - \sqrt{10}}{2}$.)
  • 6.EE.A.2 Write, read, and evaluate expressions in which letters stand for numbers (Matching $\tfrac{4 - \sqrt{10}}{2}$ to $\tfrac{1}{2}(m - \sqrt{n})$ to read off $m = 4$ and $n = 10$.)

⭐ A short series has a short list of outcomes — write them all down, add their probabilities, and the unknown probability falls out of one quadratic equation. The $[0,1]$ rule for probability picks the right root.

⭐ A short series has a short list of outcomes — write them all down, add their probabilities, and the unknown probability falls out of one quadratic equation. The $[0,1]$ rule for probability picks the right root.