Sensim Math Original · sm-9
SM Original Grade 4 arithmeticcountingProblem
Mina is building a tower out of identical wooden blocks. She places blocks down to start. In each later round, she does exactly one of two things: she adds another blocks to the tower, or a helper matches what is already there and doubles the block count. After Mina finishes rounds in this way, how many different tower heights (measured in blocks) are possible?
Pick an answer.
Toolkit + CCSS Solution
Understand
Restated: Mina begins with a tower of $3$ blocks. In each of the next $3$ rounds she independently chooses one of two moves: add $2$ blocks ($+2$) or double the current count ($\times 2$). We need to count how many distinct final tower heights are possible after exactly $3$ rounds.
Givens: Initial height: $3$ blocks; Two possible moves per round: $+2$ or $\times 2$; Exactly $3$ rounds are played, each move chosen independently; Five answer choices: (A) 5, (B) 6, (C) 7, (D) 8, (E) 9
Unknowns: The number of distinct tower heights (in blocks) that can occur after $3$ rounds
Understand
Restated: Mina begins with a tower of $3$ blocks. In each of the next $3$ rounds she independently chooses one of two moves: add $2$ blocks ($+2$) or double the current count ($\times 2$). We need to count how many distinct final tower heights are possible after exactly $3$ rounds.
Givens: Initial height: $3$ blocks; Two possible moves per round: $+2$ or $\times 2$; Exactly $3$ rounds are played, each move chosen independently; Five answer choices: (A) 5, (B) 6, (C) 7, (D) 8, (E) 9
Plan
Primary tool: #2 Make a Systematic List
Secondary: #1 Draw a Diagram, #3 Eliminate Possibilities
Since each round has only $2$ choices and there are exactly $3$ rounds, the entire possibility space has at most $2^3 = 8$ paths — small enough to write down every outcome explicitly (Tool #2). Picturing the rounds as a level-by-level branching tree (Tool #1) keeps duplicate heights from sneaking by: when two different paths land on the same number, the tree shows it visibly. Once the leaf list is in hand, deduplicating and matching against the (A)-(E) choices is a clean Tool #3 step. Algebra is unnecessary here.
Execute — Answer: C
2.OA.B.2 Step 1 - Apply the two possible moves to the starting tower of $3$ blocks to enumerate every height after round $1$.
- The two children of the root are $3 + 2 = 5$ (add two) and $3 \times 2 = 6$ (double).
- So after round $1$ the height is in $\{5, 6\}$.
💡 Single-digit addition and doubling within $20$ are fluent Grade 2 mental-math operations.
3.OA.C.7 Step 2 - Branch each of round $1$'s two heights again to find every round-$2$ outcome.
- From $5$: $5 + 2 = 7$ and $5 \times 2 = 10$.
- From $6$: $6 + 2 = 8$ and $6 \times 2 = 12$.
- No two of the four results coincide, so after round $2$ the distinct heights are $\{7, 8, 10, 12\}$.
💡 Drawing the branching tree level by level makes it easy to spot any collision; doublings like $5\times 2$ and $6\times 2$ are Grade 3 multiplication fluency.
3.OA.D.8 Step 3 - Apply the two moves one more time to each of the four round-$2$ heights to produce every possible round-$3$ height.
- From $7$: $9, 14$.
- From $8$: $10, 16$.
- From $10$: $12, 20$.
- From $12$: $14, 24$.
- Listing the eight raw outputs gives $\{9, 14, 10, 16, 12, 20, 14, 24\}$.
- Notice that $14$ appears twice — both $7 \times 2 = 14$ and $12 + 2 = 14$ land on the same height — so two different paths collide.
💡 Carrying the two operations within $100$ across each round-$2$ height is the multi-step, four-operation reasoning of Grade 3.
4.OA.C.5 Step 4 - Sort the eight raw round-$3$ outputs and remove duplicates: $9, 10, 12, 14, 14, 16, 20, 24$.
- The repeated $14$ collapses into one entry, leaving the distinct set $\{9, 10, 12, 14, 16, 20, 24\}$ — a total of $7$ different heights.
- This matches answer choice (C).
- The other choices are eliminated: (A) $5$ and (B) $6$ are too small (they don't even reach $8$ leaves), (D) $8$ would mean forgetting the $14$ collision, and (E) $9$ overshoots the $2^3 = 8$ leaf maximum.
💡 Generating the terms of a sequence by repeatedly applying a given rule ('$+2$ or $\times 2$') and counting the distinct outputs is exactly the Grade 4 'generate a pattern from a rule' standard.
2.OA.B.2 Apply the two possible moves to the starting tower of $3$ blocks to enumerate ev 3.OA.C.7 Branch each of round $1$'s two heights again to find every round-$2$ outcome. Fr 3.OA.D.8 Apply the two moves one more time to each of the four round-$2$ heights to produ 4.OA.C.5 Sort the eight raw round-$3$ outputs and remove duplicates: $9, 10, 12, 14, 14, Review
Reasonableness: There are $2 \times 2 \times 2 = 8$ possible move sequences. If no two sequences ever produced the same height, the answer would be $8$. We found exactly one collision at the final level ($7 \times 2 = 14$ and $12 + 2 = 14$), which drops the count from $8$ to $8 - 1 = 7$. So $7$ is consistent with the total path count, and the answer (C) is correct. Every height in $\{9, 10, 12, 14, 16, 20, 24\}$ is between $9$ and $24$, which is a sensible range for $3$ rounds of growth starting from $3$.
Alternative: Tool #1 (Draw a Diagram) standing alone also works: draw a binary tree with $3$ at the root and at every node send a left branch ($+2$) and a right branch ($\times 2$). After three levels there are $8$ leaves; circle each pair of leaves that show the same number and count the colored circles plus the singletons. The tree picture is just a visual rendering of the systematic list above, so either tool delivers the same answer.
CCSS standards used (min grade 4)
2.OA.B.2Fluently add and subtract within 20 using mental strategies (Computing the round-$1$ transitions $3 + 2 = 5$ and the small doubling $3 \times 2 = 6$ from the starting tower.)3.OA.C.7Fluently multiply and divide within 100 (Doubling round-$1$ and round-$2$ heights ($5 \times 2, 6 \times 2, 7 \times 2, 8 \times 2, 10 \times 2, 12 \times 2$) using single-digit multiplication fluency.)3.OA.D.8Solve two-step word problems using four operations within 100 (Applying the two moves again to each round-$2$ height to build every round-$3$ candidate in a multi-step calculation.)4.OA.C.5Generate a number or shape pattern following a given rule (Repeatedly applying the rule '$+2$ or $\times 2$' for three rounds to generate every possible tower height and counting distinct results.)
⭐ This AMC-style problem only needs the Grade 4 skill of generating number patterns from a rule that you already know!
⭐ This AMC-style problem only needs the Grade 4 skill of generating number patterns from a rule that you already know!